另外老外还有一种更classic的画法,可以画出清晰的splinter线条。不过我个人比较偏好写实的效果,意境第一,细节其次。
以下转自Guild论坛
速成型画法,作者Piers
STAGE 1
GW Scorched Brown base colour on smock...
STAGE 2
Vallejo Reflective Green 'splotches', random shapes and sizes as many as you feel is enough... and then add one or two more...
STAGE 3
Vallejo German Camo Beige, more random splotches, place next to the green ones and then follow with groups of three fine lines ('raindrop pattern'), both onto the dark brown and the green. This will suggest the 'splinter' look... and thats it!
FINISHED MODEL
On the finished model you can see the overall finish. It aint a medal winner, and it sure as hell aint 'accurate' but its quick and it 'looks' right on the tabletop.
还有一个slow version,作者panzerfaust200

Vallerjo british uniform base...
red brown splinter painted on...
then green (but MUCH less...)
then paint very thin stripes of iraqui sand over the khaki only...
这两种的原理都是以较深的颜色画底色,然后以较浅的颜色画线条,而以浅色线条之间留下的深色间隔构成“碎片”,好处就是不必担心“碎片”线条过粗
我还有个更明显的参考作品图片
